We make games, obviously.

Use your cursor to write in our whiteboard!

Team

Luciano Musella
Guillermo Darío Carbonell Veracruz
Matías Balderrama
Franco Hernandez
Ignacio Soraires
Diego Soraires
Camila Ulibarri
Fabricio Fleitas
Victoria Azparren
Rodrigo Biancciotti
Juan Cecchetto
Darío Coló
Luca Faiella
Florencia Fernández
Gonzalo Fernández
Andrea Giangrasso
Giancarlo Li Preti
Ayelén Micale
Marcio Moraga
Santiago Quinzan
J. Agustín Trobajo
Gastón Zabala
Lautaro Gomez
Christian Perucchi
Luis Monrocle
Luka Nicolau
Marcos Biagi
Daniel Bordoli
Nicolás Feroglio
Rolando Goyaud
Germán Lobbia
Claudio Mazzoli
Nicolás Petit
Rafael Pisani
Augusto Salgado
Manuel Schinoni
David Toranzo

We at Whiteboard Games...

are a digital entertainment team based in Argentina. We are creators, designers, developers and gamers making the games we would want to play. Our objective is to build unique, authentic and fun experiences for players around the world, all starting in an empty whiteboard.

Send us an email at contact@whiteboard.games!

Luciano Musella

(Game Director, Programmer, Writer, President)

Guillermo Darío Carbonell Veracruz

(Art Director, VFX Artist, Vicepresident)

Matías Balderrama

(Animator, Level Designer, Producer)

Franco Hernandez

(Concept Artist, Game Designer)

Ignacio Soraires

(Level Designer)

Diego Soraires

(Business Director)

Camila Ulibarri

(Project Manager)

Fabricio Fleitas

(Art Director)

Victoria Azparren

(Concept Artist, 2D Artist)

Rodrigo Biancciotti

(Concept Artist, 2D Artist)

Juan Cecchetto

(Technical Artist)

Darío Coló

(Lead Concept Artist, 2D Artist)

Luca Faiella

(Environment Artist)

Florencia Fernández

(3D Artist)

Gonzalo Fernández

(Concept Artist, 2D Artist, 3D Character Modeler)

Andrea Giangrasso

(3D Artist)

Giancarlo Li Preti

(Concept Artist, 2D Artist)

Ayelén Micale

(Environment Artist)

Marcio Moraga

(Illustrator)

Santiago Quinzan

(UX/UI Designer)

J. Agustín Trobajo

(Graphic & Multimedia Designer, Writer, Marketing)

Gastón Zabala

(Technical Artist)

Lautaro Gomez

(Intern Level Designer)

Christian Perucchi

(Audio Director, Sound Designer)

Luis Monrocle

(Sound Designer, Composer)

Luka Nicolau

(Audio Engineer, Composer)

Marcos Biagi

(Producer, Unity Programmer, QA)

Daniel Bordoli

(React Programmer)

Nicolás Feroglio

(Lead Unity Programmer)

Rolando Goyaud

(Unity Programmer)

Germán Lobbia

(Intern Unity Programmer)

Claudio Mazzoli

(React Programmer)

Nicolás Petit

(Unity Programmer)

Rafael Pisani

(Unity Programmer)

Augusto Salgado

(Unity Programmer)

Manuel Schinoni

(Unity Programmer)

David Toranzo

(Unity Programmer)

Our games so far

I See Red

A frantic twin stick shooter roguelite where you play as an outlaw, traversing the infinitely dark space in search of revenge.

You are so angry and focused on fulfilling your purpose that your world is colorless except for what you most care about: your wrath and the blood of your enemies turn your objectives RED.