We make games, obviously.

Use your cursor to write in our whiteboard!

Team

Luciano Musella
Guillermo Darío Carbonell Veracruz
Matías Balderrama
Franco Hernandez
Ignacio Soraires
Diego Soraires
Camila Ulibarri
Darío Coló
Juan Cecchetto
Luca Faiella
Andrea Giangrasso
Guillermo Kelly
Leonel La Forgia
Franco Manfredi
Nicolás Zacaria
Santiago Quinzan
J. Agustín Trobajo
Gastón Zabala
Luca Ciriaco
Lautaro Gomez
Luka Nicolau
Marcos Biagi
Ramiro Felpeto
Daniel Bordoli
Cristian Falcon
Nicolás Feroglio
Rolando Goyaud
Claudio Mazzoli
Rafael Pisani
Manuel Schinoni

We at Whiteboard Games...

are a digital entertainment team based in Argentina. We are creators, designers, developers and gamers making the games we would want to play. Our objective is to build unique, authentic and fun experiences for players around the world, all starting in an empty whiteboard.

Send us an email at contact@whiteboard.games!

Luciano Musella

(President, CEO, Game Director)

Guillermo Darío Carbonell Veracruz

(Vicepresident, Chief Creative Office)

Matías Balderrama

(Animator, Level Designer, Producer)

Franco Hernandez

(Concept Artist, Game Designer)

Ignacio Soraires

(Level Designer)

Diego Soraires

(Business Director)

Camila Ulibarri

(Project Manager)

Darío Coló

(Art Director)

Juan Cecchetto

(Technical Artist)

Luca Faiella

(Environment Artist)

Andrea Giangrasso

(3D Generalist)

Guillermo Kelly

(Concept Artist)

Leonel La Forgia

(Concept Artist)

Franco Manfredi

(Environment Artist)

Nicolás Zacaria

(Concept Artist)

Santiago Quinzan

(UX/UI Designer)

J. Agustín Trobajo

(Graphic & Multimedia Designer, Writer, Marketing)

Gastón Zabala

(Technical Artist)

Luca Ciriaco

(Level Designer)

Lautaro Gomez

(Level Designer)

Luka Nicolau

(Audio Engineer, Composer)

Marcos Biagi

(Producer, Unity Programmer, QA)

Ramiro Felpeto

(QA Intern)

Daniel Bordoli

(React Programmer)

Cristian Falcon

(AI Programmer)

Nicolás Feroglio

(Lead Unity Programmer)

Rolando Goyaud

(Unity Programmer)

Claudio Mazzoli

(React Programmer)

Rafael Pisani

(Unity Programmer)

Manuel Schinoni

(Unity Programmer)

Our games so far

I See Red

A frantic twin stick shooter roguelite where you play as an outlaw, traversing the infinitely dark space in search of revenge.

You are so angry and focused on fulfilling your purpose that your world is colorless except for what you most care about: your wrath and the blood of your enemies turn your objectives RED.